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Physics context provider for use inside your own React Three Fiber <Canvas>. Same physics configuration as <MujocoCanvas>, but without the Canvas wrapper. Use this when you need control over gl settings, post-processing, or R3F context composition.

Usage

When to Use

Use <MujocoPhysics> instead of <MujocoCanvas> when you need:
  • Custom gl settings (antialias, toneMapping, outputColorSpace)
  • Post-processing pipelines (EffectComposer, bloom, SSAO)
  • Multiple physics contexts in one Canvas
  • Full control over the R3F <Canvas> props
  • Components outside the physics context but inside the Canvas (e.g., background effects)

Props

SceneConfig
required
Scene configuration: robot ID, model file, joints, etc. See Loading Models.
({ api }) => void
Fires when the model is loaded and simulation is ready. Receives the full API object.
(error: Error) => void
Called if model loading or simulation fails.
({ time, model, data }) => void
Called after each physics step with the current simulation time.
({ bodyId, name }) => void
Fired when a body is double-clicked in the scene.
boolean
default:"false"
Pause/resume the simulation declaratively.
number
default:"1.0"
Simulation speed multiplier. 0.5 = half speed, 2.0 = double speed.
[number, number, number]
Override gravity vector (m/s^2). Default: model’s gravity.
number
Override simulation timestep (seconds). Default: model’s timestep.
number
Number of physics substeps per frame for improved stability.
boolean
default:"false"
Smooth rendered body poses between fixed physics steps. Useful for high-refresh displays.

Ref

MujocoPhysics forwards its ref as a MujocoSimAPI handle (the same object passed to onReady):

Notes

  • Must be a child of <MujocoProvider> and inside an R3F <Canvas>
  • Children can use all mujoco-react hooks (useMujoco, useBeforePhysicsStep, etc.)
  • Components placed outside <MujocoPhysics> but inside <Canvas> won’t have access to physics hooks
  • Renders nothing while WASM is loading or if loading fails (call onError to handle failures)